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We played nearly back to back this past week due to the Turkey-day festivities. Plus the first session in question we were down a player. So a too long delayed write up that means I'll prolly miss something important.
Still following this? Now we have some REAL conflict! )
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Well well well my pretties... they finally got into it with ze Big Bad... All went pretty well well until they tried to close the gates...Players being players however never cease to amuse me. My biggest amusement is behind the cut.
Children Shouldn't burn magical equivalents to Einstein-Rosen bridges... )
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So we open tonight meeting Juan Manuel Cortez, the "most interesting mage in the world." If he turned you into a newt, you'd add it to your resume. If he hexed you cell phone you'd never get it fixed. He once had a spell misfire just to know what Harry felt like... I don't all was cast Evocations, but when I do prefer Dos-Hexes. Stay misty my friends...
Dos Hexes? Really? )
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Thursday night again, and although work is kicking my butt (Never agree to parallel database development as a validation method! It sux!), it was time for Infernal Soil. A bit of a quiet night really, nothing all that strange. Well unless you count fighting Gummy Bear Vol-tron's normal... More behind the cut.
It's ALIVE! Nope they never saw that one coming? )
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Oy! Real Life™ has been getting in the way and now it's getting a little distant from the game - better post a game recap, before we run the next session!

Gives run for your life candy man a new def'n don't it? )
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So when we last left our not so fair band of wacky wanderers, they were left under the city of Cleveland, with a torn and nearly shredded body at their feet, a mildly traumatized, pregnant Potion-o-mancer to be taken back to her loved ones, and a PC missing in action...

Read on, cause Cleveland is Plum magikal I tells ya... )
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So last night was the conclusion of our first story in Infernal Soil, Players are definitely getting a handle on the system, and we were having phun so...

The thrilling conclusion? Or Just the beginning? )
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So last night was the 1st installment of my new Fate Dresden-verse game i'm gonna call "Infernal Soil". Executive summary was that things went over well, I'm more fuzzy on rules than I thought I was, but in all folks had phun so that's the key point. More info behind the cut..

That and $3.50 will get ya a Starbucks )
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OK So we started a new game in my Tuesday night group and well I'm trying to A) record this crap. B) Post more on my LJ.
It's only a transitional game 2-3 sessions to stall while some Real Life(TM) stuff happens to a couple of the players and the next GM in the troupe get's his act together. I love this particular campaign/group of characters. Questor is a fun character, cross the Joker (well not Heath's, more Jack's) with Doc Strange and throw in a little more silliness. The power levels are near Godlike -- 900pt GURPS 4th ed supers will do that. If he wants to do it mostly he can. This is fun thwarting my GM's plans in ways he never thought of. But the four-color power level makes it so it's hard to play for extended periods of time and feel challenged, so I'm glad we're only using it as a transition.

The back story is long, but I provide it here for your amusement and cause my GM went through the trouble of compiling our misadventures. From there I'll lead into what happened last night. But for starters here are the principles:

Current Roster of East Coast Crusaders )

Crusaders Backstory )
…the story continues… )
Ok that's a long one - I'll target Matt's([livejournal.com profile] innocent_man) meme tomorrow. Too many blogs in one day might make my friends heads a$$plode!

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